Media Streaming


How can I start streaming?
Using media files on the web doesn't mean just uploading a file (audio, video, flash) and offering a link to click for a download. You can do that with any kind of file, space and bandwidth permitting, and you'd then only be using your web space as storage.

Audio Streaming To create HTTP streaming audios, you must first create a compressed audio file. It's best to use a common audio streaming format, such as Windows Media Player (.wmv), MPEG-4, Macomedia Flash (.swf/flv) etc.

If you use a hyperlink (not recommended) like <a href="mediafilename.wmv"> Click here to listen</a> , when it's clicked on, it will open the viewer's defualt audio player and your file will begin streaming, however you won't necessarily have control of how your audio will appear within your webpage. This is the reason you might choose to embed the file instead. We can use flash based embeded audio players to solve all client side compatability issues

Video Streaming To create HTTP streaming videos, you must first create a video file. It's best to use a common video streaming format, such as Windows Media Player (.wmv), MPEG-4, Macomedia Flash (.swf/flv), Apple Quicktime (.mov), etc. Next, you need to upload your file to your media folder of the web hosting server. Forthis you have to enter your login ID and password in the http://www.webcircuitmedia.com/ and follow the instructions for the upload. Lastly, embed the video clip in a web page using special HTML tags (see how to embed each media files in following respective media sections). With the embedded video file, the clip will begin to play as soon as your web page loads.

If you use a hyperlink (not recommended) like <a href="mediafilename.wmv">Click here to view video</a> , when it's clicked on, it will open the viewer's defualt video player and your file will begin streaming, however you won't necessarily have control of how your video will appear within your webpage. This is the reason you might choose to embed the file instead. We can use flash based embeded audio players to solve all client side compatability issues.

So when a media link is clicked on a web page the browser reads the HTML code, and lets the player/plug-in take over. The player negotiates with the streaming server and gets the target media file using a path statement. After a few seconds of buffering the media file begins to stream within the player onto your screen.